The Lich King is dead. The door is open. Time to crash the party! Dilution tore through nearly everything in our path this week, crushing six of the twelve hardmode bosses ICC25 has to offer. Marrowgar, Lootship, Saurfang, Rotface, Council, and Blood Queen Lana'thel, ALL in heroic mode, dead in our first week. Great job, guys, and keep up the good work!!
Marrowgar HM was a cakewalk. Dilutions ten-man strategy worked perfectly, with only a couple of attempts to fine tune the details. When everyone survived the bonestorms, the fact he had more health and spiked people throughout the entire encounter made little difference. Pwned. Wtfpwned. Roflstomped!
Lootship HM was... well, it didn't get the nickname "Lootship" for being difficult. 'Nuff said.
Saurfang HM was a bit tricky. Dilution used every trick in our arsenal to overcome this monster. He hits like a truck! On top of that, healers got a crash course in heal management when we saw how many marks go out during the course of this encounter. We were able to overcome this DPS check, however, giving us 3/4 hardmodes complete for the first wing (Lady Deathwhisper, your time will come)!!
Rotface HM, a memory returned (shown). Basically the same smelly son of a bitch we killed months ago, but this time he made our range sick, as if puking on them every 20 seconds wasn't turning their stomach anyways. And where oh where do those slimes come from? Does he ever run out? Maybe his twin brother has something to do with it. Oh Festerslut, where are you? I got a question to ask ya! /bonk.
CouncilHM (shown) is Blizzards way of throwing a monkey wrench into a perfectly good ass whoopin'! Take a fight that requires massive movement and coordination, and punish people who move! Fun stuff. Thankfully, having multiple ten-man groups defeat Council gave us a working knowledge of how important details on this fight are, such as hitting a beach ball (avoiding a shock zone) while trying to get 12 yards away from everyone, hoping someone dispells your glittering sparks before you have to run away from a fireball. Ugh. Dilution rocked this fight textbook style, first making progress in baby steps, surviving to the enrage, applying more DPS a step at a time, then leaps and bounds, ultimately destroying it! Great job. --->
Blood Queen Lana'thel HM, revisited (shown). Yeap, the chick is still nuts. After a few seconds of pounding her (again), she still bites someone. Then, that person still gets to bite someone. More bites, more bites - and half our raid is STILL turned into bloodthirsty vampires who just have one thing on their mind - MOAR DEATH! --->
Of course, it's not quite as easy this time around... or was it? Staying several yards apart from people was elementary, especially after Council, so the only major difference we saw on this fight was simple - Queen Lana had her heroic power drink this morning! She made our DPS work it a little harder, our healers and tanks sweat a little more, but she still went down like a virgin on prom night! (chuckles...)
SPECTACULAR JOB, DILUTION!
Clearing 6/12 hardmodes first week in was our goal, which we hit! 14 pieces of ilevel 277 loot
went out to Dilution this week from ICC25, plus a pair of Heroic Tokens. This healthy demonstration of talent put Dilution
back in the drivers seat for late night progression, and we look forward to farming these bosses in the next few weeks
while working on Lady Deathwhisper, Festergut, Putricide, Dreamwalker, Sindragosa, and finally... The Lich King...
Props to all who helped make it happen, and a pox on the naysayers!